Yo! Earlier this year I put myself to a challenge (after 3 years of completely no production) to come back and create a quake 3 defrag run movie using content of a DFWC2014 winner Denis 'DeX' Poletaev, who is famous for his VQ3 ruleset records around the community. Even more challenging was the fact that I would have to match the expectations of CPM ruleset players, which is more popular than the VQ3 and more exciting to watch these days in my humble oppinion. In this case I separated the VQ3 and CPM content into two colors. Blue standing for VQ3 and red standing for CPM. Simple and easy to notice. Didn't want to spoil vibes with unnecesary map names and record times, so all of it is in the outro. So there you have a non commercial project, with sounds, music and style of cuts, synch and camera angles that probably only myself could relate to. In other words, I enjoyed being creative and productive once again. On a serious note tho, if you expect to see another typical defrag run video just to see how good the runs are, i suggest you to watch demos ingame, with a background music of your choice instead. For those who appreciates the work I've put into this - you're welcome! There's still more to come this year from me. Stay tuned and have fun watching RUN DEX.
4th round by IDM is over and now I bring you a very nice map with mix of weapon rooms, fantastic flow, also great gameplay. This all made by and oldschooler who been inactive for couple of years: MegA-TecK! Keep it up guys and don't forget to send another bunch of demos to the email provided!
Little note for all of you guys: 6th round will be postponed, we carry on by 7th round after this and we got back to 6th round later. R1chu5 is studying now and he's really really busy with his diploma thesis. I knew he has almost no time to mapping so I let him off to put his map additionally later. However, couple of days ago his grandmother passed away [my condolences] so now he can not really concetrate to finish a map. He also promised me to make that map so his map will be up for sure. Sorry for any inconvenience caused. Cheers guys.GL & HF!Any queries, ideas, complains or just questions please don't hesitate to contact me or use guestbook.
Do not pack your demo to .zip or .rar, just send it with dm_68 ending. Also check the deadline you can send your demos until to avoid any problem with upload!
<[fps]aurum> (c)
*** Чтобы увидеть перевод на русский, наведите на текст.
Как вы, наверно, уже догадались, второй мувик это своего рода черновик будущего полноценного видео про DeX'а. А первый мув производства самого Дениса, сделаный под влиянием Tribulation в начале его дефраггерской карьеры. Для затравки, рекомендую вам ознакомится с другой работой мувимейкера stupidfresh, уже без всяких beta:
4th round starting with little bit faster map made by my mate IDM. I'm 100% looking forward to see lots of nice demos again as in previous 3 rounds.GL & HF!Any queries, ideas, complains or just questions please don't hesitate to contact me or use guestbook.
Do not pack your demo to .zip or .rar, just send it with dm_68 ending. Also check the deadline you can send your demos until to avoid any problem with upload!
<[fps]aurum> (c)
*** Чтобы увидеть перевод на русский, наведите на текст.
Second round is over and now we go ahead with 3rd map based on a proper old school way made by Pred. In my opinion this short map has a great flow; lots of weapon players will love it. Enjoy and looking forward to see another bunch of great demos. GL & HF! Any queries, ideas, complains or just questions please don't hesitate to contact me or use guestbook.
Do not pack your demo to .zip or .rar, just send it with dm_68 ending. Also check the deadline you can send your demos until to avoid any problem with upload!
<[fps]aurum> (c)
*** Чтобы увидеть перевод на русский, наведите на текст.
After successful 1st round with lots of demos we continue with 2nd round of SDC-UK. Easy and fun map made by <)Ghost(> will test your weapon and OB skills. Any queries, ideas, complains or just questions please don't hesitate to contact me or use guestbook.
Attention! Make sure you have HIGH QUALITY SKY ON! Otherwise you can't see trigger which is the finish line.
<[fps]aurum> (c)
*** Чтобы увидеть перевод на русский, наведите на текст.