//WhiTe config for Quake3 //Last update [10:59 07.12.05] unbindall // Movement //________________________________________ bind w "+forward" bind s "+back" bind a "+moveleft" bind d "+moveright" bind shift "+speed" bind ctrl "+movedown" bind mouse2 "+moveup" //Weapon Bindings //________________________________________ bind ` "toggleconsole" bind f "weapon 4;cg_crosshairsize 11;cg_drawcrosshair 1" bind r "weapon 8;cg_crosshairsize 35;cg_drawcrosshair 2" bind 2 "weapon 2;cg_crosshairsize 15;cg_drawcrosshair 2" bind 3 "weapon 3;cg_crosshairsize 27;cg_drawcrosshair 7" bind c "weapon 6;cg_crosshairsize 30;cg_drawcrosshair 7" bind e "weapon 5;cg_crosshairsize 27;cg_drawcrosshair 8" bind q "weapon 7;cg_crosshairsize 35;cg_drawcrosshair 2" bind 1 "weapon 1;cg_crosshairsize 11;cg_drawcrosshair 1" bind 4 "weapon 9;cg_crosshairsize 11;cg_drawcrosshair 1" bind ~ "toggleconsole" //Mouse //________________________________________ seta sensitivity "4" seta m_filter "1" seta m_yaw "0.020" seta m_pitch "00.020" seta cl_mouseAccel "0.5" //Bindings //________________________________________ bind escape "togglemenu" bind mouse1 "+attack" bind enter "+button2" bind tab "+scores" bind SPACE "+zoom" bind mwheeldown "say ^4=)" bind mwheelup "say ^4gg" //Settings //________________________________________ seta cg_fov "110" seta cg_zoomfov "56" seta name "^7Whi^b^4T^n^7e" seta cl_run "1" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_runroll "0" seta cg_runpitch "0" seta cg_autoswitch "0" seta cg_crosshairSize "23" seta cg_crosshairHealth "0" seta cg_drawCrosshair "7" seta cg_drawgun "0" seta cg_drawCrosshairNames "1" seta cg_drawTimer "1" seta cg_viewsize "100" seta cg_enemymodel "keel/blue" seta bot_enable "0" seta cg_drawteamoverlay "3" seta cg_showPlayerLean "0" seta ch_crosshaircolor "white" //Graphics //________________________________________ seta r_picmip "5" seta r_vertexlighting "1" seta r_mode "4" seta r_texturemode GL_LINEAR_MIPMAP_NEAREST seta r_subdivisions "4" seta r_lodbias "1" seta r_gamma "1.3" seta r_allowExtensions "1" seta r_fastsky "1" seta r_intensity "1" seta r_mapoverbrightbits "10" seta r_overBrightBits "1" seta cg_gibs "1" seta cg_draw3dicons "0" seta cg_drawicons "1" seta cg_brassTime "0" seta cg_marks "0" seta cg_shadows "0" seta cg_simpleitems "0" seta cg_drawAttacker "0" seta r_vertexLight "1" seta r_simpleMipMaps "0" seta r_colorbits "16" seta r_depthbits "16" seta r_texturebits "16" seta r_displayrefresh "100" //Sound //________________________________________ seta s_occ_eq "0.75" seta s_occfactor "0.5" seta s_bloat "2.0" seta s_numpolys "400" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_polykeep "1000000000" seta s_refdelay "2.0" seta s_refgain "0.45" seta s_leafnum "0" seta s_max_distance "1000.0" seta s_min_distance "3.0" seta s_distance "100.0" seta s_doppler "1.0" seta s_rolloff "1.0" seta s_mixPreStep "0.05" seta s_mixahead "0.1" seta s_loadas8bit "0" seta s_khz "22" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.5" //Internet //________________________________________ seta rate "25000" seta snaps "40" seta cl_maxpackets "100" seta cl_Allowdownload "0" seta cl_timenudge "0" seta cl_maxping "50" //Rail //________________________________________ seta r_railSegmentLength "16" seta r_railCoreWidth "8" seta r_railWidth "16" seta cg_railTrailTime "600" seta color1 "w" seta color2 "w" //Rocket Jump //________________________________________ set www "wait;wait;wait;wait" set rjump_1 "set freelook 0;set cl_pitchspeed 9999;vstr www;+attack;+moveup" set rjump_2 "set cl_pitchspeed 140;set freelook 1;-attack;-moveup" set rjump "vstr rjump_1;vstr www;vstr rjump_2;vstr www;centerview;vstr www;centerview;vstr www;centerview;vstr www;centerview" bind alt vstr rjump //Misc //________________________________________ seta net_socksServer "" seta net_socksUsername "" seta net_socksPassword "" seta cl_packetdup "1" seta cl_motd "0" seta cg_deferPlayers "1" seta cg_forceModel "1" seta cg_teamChatHeight "8" seta cg_teamChatTime "3000" seta cg_lagometer "0" seta cg_crosshairY "0" seta cg_crosshairX "0" seta cg_drawRewards "1" seta cg_drawAmmoWarning "1" seta cg_drawSnapshot "0" seta cg_drawFPS "50" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_stereoSeparation "0.4" seta cg_nomip "128" seta g_logSync "0" seta g_log "games.log" seta g_warmup "999" seta g_friendlyFire "0" seta capturelimit "0" seta g_maxGameClients "0" seta cm_playerCurveClip "1" seta net_socksPort "1080" seta net_socksEnabled "0" seta net_noipx "1" seta net_noudp "0" seta g_spSkill "4" seta vid_ypos "22" seta vid_xpos "3" seta r_primitives "0" seta r_facePlaneCull "1" seta r_swapInterval "0" seta r_finish "0" seta r_dlightBacks "1" seta r_dynamiclight "0" seta r_drawSun "0" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodCurveError "250" seta r_ignoreFastPath "1" seta r_smp "0" seta r_customaspect "1" seta r_fullscreen "1" seta r_ignorehwgamma "0" seta r_stencilbits "0" seta r_stereo "0" seta r_detailtextures "1" seta r_preloadTextures "0" seta r_roundImagesDown "1" seta r_ext_texture_env_add "1" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_ext_compress_textures "1" seta r_glDriver "opengl32" seta cg_predictItems "1" seta sex "male" seta handicap "100" seta color "w" seta model "xaero/blue" seta sv_maxRate "0" seta sv_maxclients "8" seta sv_hostname "" seta sv_fps "100" seta timelimit "15" seta fraglimit "0" seta dmflags "0" seta vm_ui "0" seta vm_game "0" seta vm_cgame "0" seta in_mouse "1" seta in_mididevice "0" seta in_midichannel "1" seta in_midiport "1" seta in_midi "0" seta com_introplayed "0" seta com_blood "1" seta com_maxfps "120" seta com_hunkMegs "50" //VOlume //________________________________________ bind pgup "vstr vup" bind pgdn "vstr vdn" set vdn vstr vol00 set vup vstr vol01 set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo ^2Volume^1Min^2==========" set vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo ^2Volume=^1|^2=========" set vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo ^2Volume==^1|^2========" set vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo ^2Volume===^1|^2=======" set vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo ^2Volume====^1|^2======" set vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo ^2Volume=====^1|^2=====" set vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo ^2Volume======^1|^2====" set vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo ^2Volume=======^1|^2===" set vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo ^2Volume========^1|^2==" set vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo ^5Volume=========^1|^5=" set vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo ^5Volume==========^1MAX" //OSP //________________________________________ seta cg_enableOSPHUD "1" seta ch_StatusbarFormat "1" seta ch_WeaponSwitch "1" seta ch_ColorLocations "1" seta ch_Obituaries "1" seta ch_TeamchatOnly "0" seta ch_PickupItem "1" seta ch_CrosshairColor "white" seta cf_WeaponSwitch "10x10" seta cf_Statusbar "24x29" seta cf_WeaponName "7x7" seta cf_Scores "8x8" seta cf_Fragmsg "6x6" seta cf_AmmoStatusBar "8x8" seta cf_Following "12x12" seta cf_Vote "6x6" seta cf_TeamCrosshairHealth "12x12" seta cf_CrosshariNames "12x12" seta cf_TeamOverLay "6x11" seta cf_TeamChat "6x10" seta cf_PickupString "6x6" seta cg_enemycolors "ffff" seta cg_altlightning "1" seta cg_truelightning ".7" seta cg_noprojectiletrail "1" seta cg_oldrail "0" seta cg_deadbodyfilter "0" seta s_ambient "0"