// CFG S_jump seta cg_altplasma "1" seta cg_altLightning "1" seta cg_trueLightning "1" seta cg_oldRail "1" seta cg_drawTeamOverlay "1" seta cg_forceModel "1" seta cg_teamChatTime "10000" seta cg_teamRails "2" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_runroll "0" seta cg_runpitch "0" seta cg_railTrailTime "200" seta cg_simpleItems "1" seta cg_crosshairHealth "0" seta cg_crosshairSize "25" seta cg_drawAmmoWarning "0" seta cg_draw3dIcons "0" seta cg_drawFPS "1" seta cg_drawTimer "1" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_gibs "1" seta cg_stereoSeparation "0.4" seta cg_fov "120" seta cg_zoomfov "80" seta cg_drawGun "0" seta cg_shadows "0" seta timelimit "15" seta com_maxfps "120" seta sv_floodProtect "0" seta cg_autoswitch "0" seta m_forward "0.20" seta m_filter "1" seta model "Doom/blue" seta headmodel "Doom/blue" seta team_model "Doom/blue" seta team_headmodel "Doom/blue" seta color1 "6" seta color2 "6" seta handicap "100" seta sex "male" seta cg_viewsize "90" seta r_ext_compressed_textures "1" seta r_picmip "5" seta r_mode "3" seta r_detailtextures "0" seta r_texturebits "16" seta r_colorbits "16" seta r_vertexlight "1" seta r_stencilbits "0" seta r_depthbits "16" seta r_customwidth "640" seta r_customheight "480" seta r_subdivisions "12" seta r_ignoreFastPath "0" seta r_lodbias "0" seta r_dynamiclight "0" seta r_finish "1" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_gamma "1.5" seta r_fastsky "1" seta r_railWidth "16" seta r_railCoreWidth "1" seta r_railSegmentLength "1" seta vid_xpos "98" seta vid_ypos "39" seta s_volume "1.5" seta s_musicvolume "0" seta s_khz "11" seta ui_tourney_fraglimit "0" seta ui_tourney_timelimit "15" seta ui_team_fraglimit "0" seta ui_team_timelimit "20" seta ui_team_friendly "1" seta fraglimit "0" seta g_spSkill "5" seta g_gametype "1" seta cg_brassTime "0" seta cg_drawCrosshair "2" seta cg_marks "0" seta g_warmup "0" seta g_log "jump.LOG" seta logfile "1" seta sv_running "1" seta cl_running "1" seta cl_125hz "1" seta cl_mouseaccel "0.8" seta sensitivity "1.3" seta sv_pure "0" seta sv_timeout "60" seta sv_allowDownload "1" seta scr_conspeed "999" seta r_flareSize "20" seta pmove_fixed "0" seta cg_altGrenades "1" seta cg_damageDraw "0" seta cg_enableOSPHUD "1" seta cg_enemyModel "keel/PM" seta cg_enemycolors "0000" seta cg_nomip "130" seta cg_noprojectiletrail "1" seta ch_CrosshairColor "8" seta com_hunkmegs "40" seta cf_CrosshairNames "8x8" seta ch_drawFlagNames "0" seta cf_Fragmsg "7x7" seta cf_Pickupstring "8x8" seta cf_Scores "12x12" seta cf_Statusbar "24x24" seta ch_StatusbarFormat "4" seta cf_Teamchat "12x12" seta cf_TeamCrosshairHealth "8x8" seta cf_Teamoverlay "8x8" seta cf_Vote "8x8" seta ch_Weaponswitch "6" seta cf_WeaponSwitch "8x8" seta cf_WeaponName "8x8" seta cf_AmmoStatusbar "8x8" seta gamename "osp" seta cf_statusbarammo "8x8" seta m_foward "0.25" seta start_health "125" seta start_bullets "100" seta server_record "1" seta g_speed "320" seta sv_cheats "0" //q3 config -- bind`û unbindall seta name "^xB22222^b^0UWF^n^0*S^b^0_^n^0jump" seta sv_hostname "*S_jump*" bind ins "autorecord" bind del "stoprecord" bind F1 "vote yes" bind F2 "vote no" bind F3 "unready" bind F4 "ready" bind F5 "screenshot" bind F8 "vid_restart" bind F9 "callvote map q3tourney2" bind F10 "callvote map pro-q3dm6" bind F11 "callvote map pro-q3tourney4" bind F12 "callvote map ztn3tourney1" bind TAB "+scores" bind 6 "kill" bind t "+wstats" bind n "timeout" bind m "timein" bind ESCAPE "togglemenu" bind ` "toggleconsole" bind ~ "toggleconsole" bind w "+forward" bind a "+moveleft" bind s "+back" bind d "+moveright" bind SPACE "+movedown" bind shift "cg_fov 80" bind Ctrl "+speed" bind MOUSE1 "+attack" bind MOUSE2 "+moveup" bind 1 "weapon 1;cg_crosshairSize 30;cg_fov 120;cg_drawcrosshair 8" bind q "weapon 2;cg_crosshairSize 25;cg_fov 120;cg_drawcrosshair 2" bind e "weapon 3;cg_crosshairSize 40;cg_fov 120;cg_drawcrosshair 4" bind 4 "weapon 4;cg_crosshairSize 25;cg_fov 120;cg_drawcrosshair 8" bind v "weapon 8;cg_crosshairSize 30;cg_fov 120;cg_drawcrosshair 8" bind f "weapon 6;cg_crosshairSize 20;cg_fov 120;cg_drawcrosshair 9" bind r "weapon 5;cg_crosshairSize 30;cg_fov 120;cg_drawcrosshair 8" bind c "weapon 7;cg_crosshairSize 25;cg_fov 120;cg_drawcrosshair 2" bind b "weapon 9;cg_crosshairSize 30;cg_fov 120;cg_drawcrosshair 8" bind - vstr fs0 set fs0 "seta r_fastsky 0; echo ^1Fast Sky OFF; bind - vstr fs1" set fs1 "seta r_fastsky 1; echo ^1Fast Sky ON; bind - vstr fs0" bind ALT "vstr rj" set rj "+attack;+moveup;wait;wait;wait;wait;-attack;-moveup;centerview" bind 2 say " ^1 gl man... " bind 3 say " ^1 gg " bind x say " ^3:^0) " bind z say " ^1:^0( " bind g say " ^3 NICE! " bind h say " ^1 Kill'em ^4ALL! " bind y say " ^1 Let'^3s ^2GO! " clear echo ^3____________________________^1Q^3____________________________ echo ^3___________________________^1QII^3___________________________ echo ^3__________^1Q^3________________^1QII^3________________^1Q^3__________ echo ^3_______^1QI^3__________________^1QII^3__________________^1QI^3_______ echo ^3_____^1QII^3___________________^1QII^3___________________^1QII^3_____ echo ^3______^1QIIIQ^3________________^1QII^3________________^1QIIIQ^3______ echo ^3_________^1QIIIQIIIQIIIQIII^3__^1QII^3__^1QIIIQIIIQIIIQIII^3_________ echo ^3______________^1QIIIQIIIQII^3__^1QII^3__^1QIIIQIIIQII^3______________ echo ^3_______________________^1QI^3__^1QII^3__^1QI^3_______________________ echo ^3_______________________^1QI^3__^1QII^3__^1QI^3_______________________ echo ^3________________________^1Q^3__^1QII^3__^1Q^3________________________ echo ^3___________________________^1QII^3___________________________ echo ^3____________________________^1Q^3______________________^7S_ju^0m^n^7p play sound\feedback\intro_01